We’re currently recruiting children and young people in the North East of England to talk to us about their experiences of gaming and in-game purchases.
Specifically we’re interested in youngsters who have bought loot-box style items. Loot-boxes are digital items in games that you buy with real-world money and contain random contents of unknown value at the point of purchase.
They have different names depending on the game. Examples include card packs in FIFA 20, loot boxes in Overwatch, crates in CS:GO, wheel spins in CoinMaster, incubators in Jurassic World Alive, pipe launches in Mario Kart Tour, and mystery boxes in Disney Emoji Blitz.
We’re interested in all sorts of games, including mobile games, video games, PC games, and online games.
The research would involve Dr Rachel Gordon visiting the family home for two or three visits to observe your child playing games and to ask them questions about their experiences of in-game purchases. Each visit would last no longer than an hour. A £20 shopping voucher will be given as a thank you.
If you are interested in participating and would like more information, please get in touch with Rachel: rachel.gordon@newcastle.ac.uk